Bonfire
For this game jam, I might have bitten off more than I could chew. I aimed to publish a finished version within 3 hours to participate in the jam, but a more complete version will follow. For now, consider this more of a prototype with limited gameplay.
The original plan was to optimize character equipment and define strategies during a campfire break. Due to technical issues and an overly ambitious scope, this part of the project is the least complete.
The game is missing the music, menus, and other features I intended to include. The most impactful missing features are the ability to collect rewards by defeating enemies and applying enhancements to the characters.
However, I learned a lot about other aspects while developing this game.
Credits / Assets used
https://sethbb.itch.io/32rogues
https://craftpix.net/freebies/free-pixel-art-fantasy-2d-battlegrounds
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